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Sound – 9/10 The soundtrack and effects are fantastic. Graphics - 10/10 Close up actions are done in great detail. There have been numerous patches to ensure balance between the factions, still there seems to be continual cries to nerf Eldar. Furthermore the Relic community is very active and maintains a strong presence with the player base. While MP activity has slowed since release, there is still a strong community and finding a game is not an issue. Matchmaking is created via trueskill rating, the success of which is largely dependent upon the MP population at the time. Advancement through the MP ranks grants certain race-specific perks. One can also equip individual squads with various tech upgrades. Troop building is very simple and access to stronger forces requires nothing more than a base advancement (three tiers). Victory is achieved through annihilation or the control of strategic points on the map. Mulitplayer allows for single or team competitive play. Individual missions have a clear set of goals and there is some variety during the campaign. Completing the game on lower difficulties makes for a quick run, while Primarch difficulty requires the use of precise and deliberate tactics. Through most missions you are in control of 4 orbital dropped squads, each specializing in one aspect of combat, although the leveling system allows for enough deviation to keep it interesting. While this is a RTS, the actions are squad based and do not involve base building. The campaign starts slowly, allowing the player to familiarize with the controls and unit commands. Each faction focuses on a particular strength – Marines and Eldar being the more balanced of the four – Ork dominate offensive capability and Tyranid assume the role of the Zerg – fast, mobile forces that populate in seconds if not checked can take over a map very quickly. The campaign is from the Space Marine faction point of view, taking the player through yet another assault by Eldar and Ork forces, when they discover the newest threat to the galaxy – the Tyranid swarm. DoWII requires one to use Steam – if you don’t have an existing account it takes a matter of seconds to create one.
#Warhammer 20k dawn of war 2 review Pc#
I started playing 40k over a decade ago and have every Warhammer video game released, so I was overjoyed to see DoW II hit the PC – even more so discovering this would be achievement enabled. I have to admit tremendous bias for this game.